Reply to Re: Dink Smallwood HD for Windows beta available to try
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D-mod support was always going to be a long shot, given the quality/content of some d-mods and the lack of control Apple would have over them.
It would be interesting if we could get individual d-mods "certified" though, even if it meant redeveloping them somewhat. If there was a system for it, I'd definitely look at making CC & CC2 compatible, even if it meant taking out/modifying certain elements of the game. I'd want a metric ton of polish applied to the games (a proper rewrite of CC, probably) if they were to be made available to a new audience.
Having extra adventures available would be a huge boon for iDink, even if they weren't all available.
It would be interesting if we could get individual d-mods "certified" though, even if it meant redeveloping them somewhat. If there was a system for it, I'd definitely look at making CC & CC2 compatible, even if it meant taking out/modifying certain elements of the game. I'd want a metric ton of polish applied to the games (a proper rewrite of CC, probably) if they were to be made available to a new audience.
Having extra adventures available would be a huge boon for iDink, even if they weren't all available.