Reply to Re: Dink Smallwood v1.08 Aural+
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I'm pretty sure that one is in the DinkC refference *flips through pages*
For those with the book, Page 60 extract:
loopmidi
Category: Sound
Version: 1.08+
Prototype: void loopmidi(bool loop_midi);
loopmidi sets whether or not midis will automatically loop. if loop_midi is 1, midis will loop, and if it is 0, midis will not loop.
This setting is not stored in the save game file. If you load a game to a screen that doesn't automatically play a midi and midis are set to loop, the game may start the previously-playing midi over again.
For those with the book, Page 60 extract:
loopmidi
Category: Sound
Version: 1.08+
Prototype: void loopmidi(bool loop_midi);
loopmidi sets whether or not midis will automatically loop. if loop_midi is 1, midis will loop, and if it is 0, midis will not loop.
This setting is not stored in the save game file. If you load a game to a screen that doesn't automatically play a midi and midis are set to loop, the game may start the previously-playing midi over again.