Reply to Re: Dink Smallwood on Nintendo DS
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A DS version of Dink would be really difficult to do, considering how little RAM you have available on the DS (4 MB) and so many big resources saved in an uncompressed format. I'm sure that one screen would contain more memory's worth of pictures than the DS could hold at once. All the tiles, sprites, animations etc. and then there's the sounds... You'd DEFINITELY need a 16 MB memory expansion (like the one that comes with the DS browser) for it to even be feasible.