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Reply to Re: New D-Mods: Non-Combat Contest!

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June 15th 2010, 08:19 AM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
I should have explained myself better when I said little to no background. I have played the first in the series and what I meant to say was that the entire trilogy has little to no background so far. In Middle Night and Middle Night 2 there's talk about vampires and god and other fantasy stuff (let's not start discussing whether or not god is fantasy ) which makes me wonder in what kind of world the story takes place. This isn't really explained in the D-Mods, yet Corporate Managerialism gives you a clear view of its history and location. Obviously MN is trying to be mysterious but it doesn't give any reasons to be interested in whatever is going on. It would be interesting if you had to achieve something and needed parts of the story line to achieve it for example. All you need to achieve in MN and especially MN 2 is to go from place A to place B. If MN 2 is just background story for MN 3 I guess it could work but why would you be able to control any characters at all if the story is all that matters? This is what left me confused; I wondered what the point of the D-Mod was. In a trilogy it does make sense I guess though it's annoying to have MN2 as a separate D-Mod. Wouldn't it be better to let MN 2 be the intro of MN 3?

At least you didn't do anything wrong if MN 2 shouldn't have any horror. But I couldn't tell from the description that MN 2 was just a piece of story and nothing else. Also it's obvious that MN 2 isn't supposed to have any humour so maybe that was a bad comparison but it does make CM so much more amusing than MN 2. The only form of amusement MN 2 offers is a bit of story and I thought CM's story was better. This could be because CM is more complete I guess.

If you don't like CM's humour that's just your opinion. Don't call something 'BAD' because of just a different kind of taste.

The map in both D-Mods is pretty bad that's true. CM is Yeoldetoast's first D-Mod so I can imagine he doesn't have any great mapping skills yet. I'm just curious about why your mapping in MN 2 was so bad. There are improperly placed walls for example. Surely you're able to map properly by now?

Seeing as you haven't finished CM yet I'll stop comparing the two for now. You should finish CM first. I didn't encounter any bugs while playing it. Did you download and use the newest version of FreeDink? It's not like it's any kind of problem to do something so simple.

To say I dislike your D-Mod because of my creations is just senseless and hasn't got anything to do with it. In fact I have created a full D-Mod, The Treasure Battles, it sucks, just like so many of your D-Mods. A full D-Mod doesn't mean it's a good D-Mod. I prefer to play a good demo instead of a finished piece of crap. I'm not saying that all your D-Mods are a piece of crap though. It's just not relevant if they are or not. I don't feel any jealousy because of what you've created and don't have any reason to either.

Don't just try to attack me as a person based on irrelevant and pointless thoughts you come up with. I was simply comparing two D-Mods that's all. It's nothing personal what so ever.