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June 3rd 2010, 12:44 PM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
You need to process that in the hit procedure of the person you want to get hit. So if that would be random man 1 his script would contain:

void hit (void)
{
int &guard = create_sprite(x, y, 9, seq, 1);
sp_script(&guard, "en-guard");
}


And then inside the en-guard script you would set its properties such as base_walk, target, strength, ... Hope that helps