Reply to Re: kill sound
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kill_all_sounds(); kills all wavs that are currently playing..
the fact that the original uses a midi doesn't matter
you should be able to use kill_all_sounds(); or killing only the specific sound.. I cannot say what is wrong without seeing the script, because the error is there, not in the version of the game.
the fact that the original uses a midi doesn't matter
you should be able to use kill_all_sounds(); or killing only the specific sound.. I cannot say what is wrong without seeing the script, because the error is there, not in the version of the game.