Reply to Re: Contest: Non-combat D-mod
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Hey, I'm almost done too. Almost being the most important word here. 239 scripts, plus some more if I randomly decide to insert some miscellaneous objects to interact with. And as you, iplaydink, I too have to conjure an ending to have it be done with.
However, the amount of scripts in any D-Mod really amounts to nothing if there's no substance behind them. This here story folder is among my FIRST attempts with DinkC.
Looks like a lively competition, this, hmm? Let's keep it up people
However, the amount of scripts in any D-Mod really amounts to nothing if there's no substance behind them. This here story folder is among my FIRST attempts with DinkC.
Looks like a lively competition, this, hmm? Let's keep it up people