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Reply to Re: Disable tile animation?

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April 25th 2010, 06:03 PM
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Kyle
Peasant He/Him Belgium
 
Yes, to much of my disdain I'm sure somewhere in my d-mod there's still one of those evil unanimated tiles, even though I've tried to replace the dozens of faulty ones already. That's what you get when you live in WinDinkEdit instead of actually testing the maps