Reply to Re: D-Modding tips 'n tricks
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I knew the tile brush size trick, mostly because I have searched so thoroughly for an option to change the blurring options for the tile hardness editing mode. WDE/+ is good, but I think it really sucks that the tile hardness editor window is so blurred, I can't tell where the actuall edges are and hardness is a few pixels out - which really matters on a game that uses a small 640x480 window.