Reply to Re: Floating Point Numbers and Dink
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The way the system would be designed, I hypothesise that the regular errors encountered when processing flotaing point numbers (such as replacing 0.1 with 0.0999999998) would be eliminated, providing more accuracy. This would probably be because the division would have to be programmed in a script, not necessarily a complex one, but done in such a way that each each digit would be calculated individualy or multiplied by a multiple of ten before being divided.