Reply to Re: vision
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Vision is more specifically used for sprites you don't want to be there yet appearing only after a certain event, but I haven't experimented with using visions yet myself. I'm pretty sure thats what it is meant to be used for though.
I assume "Burning dink's house" used visions for example to make the roof damage appear, and sprite-summoning for the animated damage and the flames.
I assume "Burning dink's house" used visions for example to make the roof damage appear, and sprite-summoning for the animated damage and the flames.