Reply to Re: MMORPG Dink Feature Specifications
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The plan:
1) Make a working chatroom
2) Develop storyline
3) Add in basic playability (Probably only the ability to walk around a blank white screen as a randomly coloured box)
4) Add in parts of the map
5) Program in more playability (You now control a pointy box that can rotate and move around the map)
6) Work on the zoning of the map
7) Create a city
8) Add enhanced playability (You now control Dink, and can move him around most of the map)
9) Add interactivity
10) Add monsters
11) Add arenas and fighting
12) Release for beta testing
13) Fix all the bugs
14) Add in more zones and areas
15) General release
16) Add in enhanced features (i.e. Betting on fights)
1) Make a working chatroom
2) Develop storyline
3) Add in basic playability (Probably only the ability to walk around a blank white screen as a randomly coloured box)
4) Add in parts of the map
5) Program in more playability (You now control a pointy box that can rotate and move around the map)
6) Work on the zoning of the map
7) Create a city
8) Add enhanced playability (You now control Dink, and can move him around most of the map)
9) Add interactivity
10) Add monsters
11) Add arenas and fighting
12) Release for beta testing
13) Fix all the bugs
14) Add in more zones and areas
15) General release
16) Add in enhanced features (i.e. Betting on fights)