Reply to How to keep a sound play in the background?
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For example,let the sound of ocean keep playing,or wind blowing,and others...
I tried,but there is always some errors...
This is my first file:
void main(void)
{
int &wait;
loop:
&wait = random(3000,2000);
wait(&wait);
playsound(50,20000,0,¤t_sprite,0);
goto loop
}
And when I attach it to a stone,the game just crashed...
Awk...
I tried,but there is always some errors...
This is my first file:
void main(void)
{
int &wait;
loop:
&wait = random(3000,2000);
wait(&wait);
playsound(50,20000,0,¤t_sprite,0);
goto loop
}
And when I attach it to a stone,the game just crashed...
Awk...