Reply to Re: Killing a sound and Dinkslayer ...
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Okay, it's been a really long time since I've done anything Dink related, so my memory is not 100%. I can't help you with the 1st problem, but I can with the second.
Are you sure the LAST base attack sequence used was the same number as what is used in an enemy slayer scipt? It sounds like the sword animation is being written over that attack.
Try placing a static sprite of a slayer attacking somewhere in the game, then load up the game and try to recreate the problem. If that slayer sprite has turned into Dink, then you know that's what happened.
If you still don't know what to do from there, feel free to post here again.
Are you sure the LAST base attack sequence used was the same number as what is used in an enemy slayer scipt? It sounds like the sword animation is being written over that attack.
Try placing a static sprite of a slayer attacking somewhere in the game, then load up the game and try to recreate the problem. If that slayer sprite has turned into Dink, then you know that's what happened.
If you still don't know what to do from there, feel free to post here again.