The Dink Network

sfs holdback

December 30th 2002, 01:20 PM
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trav666
Peasant He/Him
 
my new series of romps/quests will probably be held back by about 3 or 4 days (my goal was to release the first on new years ) i have decided to make it an incredibly detailed map since it is a quest/romp, im gonna make the the map style and quests similiar to the original dink, so itll be like playing dink smallwood2 lol
December 30th 2002, 01:26 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
: my new series of romps/quests will probably be held back by about 3 or 4 days (my goal was to release the first on new years ) i have decided to make it an incredibly detailed map since it is a quest/romp, im gonna make the the map style and quests similiar to the original dink, so itll be like playing dink smallwood2 lol

That's cool. But I think that the maps from the original have been bettered in some d-mods.

In fact, something I nearly did a while ago is like yours, and slightly similar to Fighterz.

You would have a party of guys (Dink, Martridge and a knight) and go into a action orientated dungeon, with a few puzzles. I would release new dungeons every few weeks.
December 30th 2002, 02:26 PM
goblinm.gif
trav666
Peasant He/Him
 
: You would have a party of guys (Dink, Martridge and a knight) and go into a action orientated dungeon, with a few puzzles. I would release new dungeons every few weeks.

hmm... not a bad idea

You know, sabre trout has a lot of really fgood ideas, but they jsut never get finished
December 30th 2002, 02:54 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
: :  You would have a party of guys (Dink, Martridge and a knight) and go into a action orientated dungeon, with a few puzzles. I would release new dungeons every few weeks.

: hmm... not a bad idea

: You know, sabre trout has a lot of really fgood ideas, but they jsut never get finished

Very true...and thanks for the compliment