The Dink Network

Re: Loading Sound help!

May 7th 2007, 01:24 PM
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GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
I have a problem when i added a new sound ad thested it the game crashes and i can't close it.What should i do?
May 7th 2007, 03:06 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Re-save the sound with an audio editor like GoldWave. Apparently the wave file used something special (like compression) and Dink can't cope with that. So resaving is the solution.
May 8th 2007, 01:41 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Actually, I read in one of SimonK's tutorials once that it was the information. (It was the Creating Enemy Sprites Tutorial. Don't ask me how he got to talking about sounds though) He said he uses GoldWave to do it as well. I won't bother giving you a link cause it's just above this post. Anyway, in GoldWave I forgot how to actually do it, but you gotta set the stuff like copyright, all the stuff down the bottom in WMP.

Then it should work fine in you Dmod. (Dink's Vacation?)
May 8th 2007, 02:53 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Yeah, it could be a few things, that's true. The file could be corrupt, or it could lack some information. But I think just resaving should suffice to fix the problem.
May 8th 2007, 08:58 AM
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GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
Nothing.Just give me in what you compressed lice PCM bla bla bla...
May 9th 2007, 02:55 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
I don't understand. Maybe English would help?
May 9th 2007, 09:21 AM
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GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
*sigh*i wanted to know in what type of compression for .wav.
May 9th 2007, 10:26 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
NO compression, so PCM.