dang, got sucked into it again.
Nice to see you again Spacehoggy...now that its off your shoulders admit you'll never leave though you want to.
goddang vault dweller u were right!
anyway, i started programming again tonight, natrualy im realy rusty, but tros (the rudiments of scripting) has kept me right so far. anyway, heres the problem i need a grey knight to face direction 2 and swing his axe. i think its seq 722, but whats the exact format of the comand i should use.
thx, good to see u all again, +a load of new guys.
goddang vault dweller u were right!
anyway, i started programming again tonight, natrualy im realy rusty, but tros (the rudiments of scripting) has kept me right so far. anyway, heres the problem i need a grey knight to face direction 2 and swing his axe. i think its seq 722, but whats the exact format of the comand i should use.
thx, good to see u all again, +a load of new guys.
In this knights script, stick these commands...
sp_dir(¤t_sprite, 2);
sp_seq(¤t_sprite, 722);
sp_frame(¤t_sprite, 1);
sp_kill_wait(1);
sp_nocontrol(¤t_sprite, 1);
I think that should do it. Plaudits to Chaotic for his fantastically well thought out reply.
I hope mine is a little more informative (and that I haven't just made up a load of commands in my head, as I'm so prone to doing).
sp_dir(¤t_sprite, 2);
sp_seq(¤t_sprite, 722);
sp_frame(¤t_sprite, 1);
sp_kill_wait(1);
sp_nocontrol(¤t_sprite, 1);
I think that should do it. Plaudits to Chaotic for his fantastically well thought out reply.
I hope mine is a little more informative (and that I haven't just made up a load of commands in my head, as I'm so prone to doing).

but whats the exact format of the comand i should use.
The format? Its a C file!
The format? Its a C file!

Maybe so, but you know that's not what he meant. You unhelpful, pedantic tw*t.

(heinously loud and abrupt laughter emanates from his deep throat),
The Vault Dweller
The Vault Dweller
Well, if spacehoggy can't speak english, I don't know what he's asking.
It doesn't matter if he can speak the language. He can obviously type it - I understood what he wanted.
Maybe it's you, who is struggling with reading English?
Maybe it's you, who is struggling with reading English?
Maybe you should try opening your eyes when reading then? You know, looking at the his words might help.
This is exactly what I saw:
but whats the exact format of the comand i should use.
Now unless I'm on crack or something, that is exactly what he said.
but whats the exact format of the comand i should use.
Now unless I'm on crack or something, that is exactly what he said.
He obviously asked for the format of the command, not for the format of the file.
You're not gonna tell me you didn't understand because he wrote 'command' with a single 'm' and you thought he actually meant 'file'?
You're not gonna tell me you didn't understand because he wrote 'command' with a single 'm' and you thought he actually meant 'file'?
right, whats going on? saber was right btw, thanks. what i said didnt seem to trivial, but if you realy dont understand, this is what i should have said;
what is the exact command i should use to make a knight hit in direction 2... wait a miniute, i did.
what is the exact command i should use to make a knight hit in direction 2... wait a miniute, i did.
Commands don't have formats, but the scripts written WITH those commands do, so the closest thing to the format of the command is the format of the file.

As I said, you are a pedantic tw*t. It was freakin' obvious what spacehoggy wanted.
I hope your d-mod is going well, oh Hog of the Stars.
I hope your d-mod is going well, oh Hog of the Stars.

yes, but in English, what does format mean?
A plan for the organization and arrangement of a specified production.
The organisation of the command.
A plan for the organization and arrangement of a specified production.
The organisation of the command.
Commands do have formats. The format would describe the command with the type of parameters it requires, like:
int do_this_command(int value, int value, double value);
int do_other_command(char string[100]);
int say( char string[100], int sprite );
Every parametere would also have its own range of values that can be entered. For example, in DinkC the move_stop command, the second parameter is limited to the values of the numpad minus 5 and generally also 1,3,7 and 9 - you can't enter 50 there because the command can't function if the parameter has that value.
void move_stop( int sprite, int direction, int destination, bool nohard );
int do_this_command(int value, int value, double value);
int do_other_command(char string[100]);
int say( char string[100], int sprite );
Every parametere would also have its own range of values that can be entered. For example, in DinkC the move_stop command, the second parameter is limited to the values of the numpad minus 5 and generally also 1,3,7 and 9 - you can't enter 50 there because the command can't function if the parameter has that value.
void move_stop( int sprite, int direction, int destination, bool nohard );