Title screen buttons
What is the loading button called in the gfx dir?
For example, "BUT2-" is quit and "BUT3-" is start. I've tried "BUT1-" but it doesn't work.
For example, "BUT2-" is quit and "BUT3-" is start. I've tried "BUT1-" but it doesn't work.

I HAVE been looking in the directory!
Oh, and happy easter to you too.

Oh, and happy easter to you too.

BUT1 is Ordering button
BUT3 is Quit button
BUT7 is Start button
BUT9 is Continue button
BUT3 is Quit button
BUT7 is Start button
BUT9 is Continue button
Aren't they in bitmaps? You can look into the graphics directory and view them, they should say what they are in the image.
The reason I asked is because the new loading buttons I am implementing in my DMOD didn't show up. I experimented with the start and quit buttons and they show up when start was named BUT3- and quit was named BUT2- in my graphics folder, but I cannot find the names I should use for the load buttons.
I looked around in START.C and couldn't find anything to help me. I also had a poke around DINK.INI and it says the load button is supposed to be BUT1- but I have already tried that thrice!
I know this is a n00b question, but please help!
Your previous posts were not very helpful as I had already tried every number for the load button and my graphics were all dink-palette BMPs!
But thanks anyway!

I looked around in START.C and couldn't find anything to help me. I also had a poke around DINK.INI and it says the load button is supposed to be BUT1- but I have already tried that thrice!

I know this is a n00b question, but please help!
Your previous posts were not very helpful as I had already tried every number for the load button and my graphics were all dink-palette BMPs!

But thanks anyway!

I shortened it to BUTX- numbers 'cause you have to include the second pic for the animation. I tried BUT9-.
The skeleton's (if thats what your using) title buttons are named BUT1 BUT3 BUT7 and BUT9. Did you mess around with start.C, the graphics or the INI file?
I replaced the button graphics, and I tried every number in BUTX- for the buttons, and BUT3- shows START, BUT-2 shows QUIT, and I'm asking you what load is.
BUT9 is Continue button
Simeon answered your question a few posts ago...
Simeon answered your question a few posts ago...
When I put in 1,4,5,6,7,8,9 or 0 in place of the X in BUTX- for the continue button it still doesn't show up in the title screen!
I don't know wtf has happened, but for some ridiculous reason only when I put in BUT3- for start and BUT2- for quit do those buttons show up. I am quite tired of repeating my question over and over again, and people keep saying that I should put BUT9- for the continue button!
I don't know wtf has happened, but for some ridiculous reason only when I put in BUT3- for start and BUT2- for quit do those buttons show up. I am quite tired of repeating my question over and over again, and people keep saying that I should put BUT9- for the continue button!

Maybe you are doing something wrong
But seriously (
), if only BUT3 and BUT2 work that's strange because in the dink/graphics dir they're BUT1, BUT3, BUT7 and BUT9 - you can check that by looking at the undir.ff'ed version of it which is downloadable here at TDN. If you're using a modified version of Dink.ini, you should check which files of BUTX it loads, perhaps it doesn't even load the Continue button.

But seriously (

According to the dink.ini, it should be BUT1-. That is correct as when I rename the continue buttons to BUT1- the sprite shows up in WinDinkEdit. Something else must be happening here.
EDIT
And I hust found out what. The START.C wasn't loading the correct sequence. Sorry about all the fuss and bother.
EDIT
And I hust found out what. The START.C wasn't loading the correct sequence. Sorry about all the fuss and bother.
