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how to install mystery island graphic bmp

Mystery Island BMP Graphics

August 25th 2002, 10:47 AM
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matko
Ghost
 
Hello it's me again, sorry i bothering you but i started about a week ago my first D-mod, so i don't understand some things ^_^.

I have recently downloaded mystery island bmp graphics and i don't know how to install them into denkedit so i can use mor makind d-mod.

And please don't send me to FAQ from Myke Snyder because i've read it and it doesn't explain quite right how to install new graphics sprites. Please help me!
August 25th 2002, 12:57 PM
girl.gif
joshriot
Peasant United States
keep it real 
: Hello it's me again, sorry i bothering you but i started about a week ago my first D-mod, so i don't understand some things ^_^.

: I have recently downloaded mystery island bmp graphics and i don't know how to install them into denkedit so i can use mor makind d-mod.

: And  please don't send me to FAQ from Myke Snyder because i've read it and it doesn't explain quite right how to install new graphics sprites. Please help me!

open dink.ini you will notice graphics being loaded into sequences, or in other words, numbers. go near the end of the load graphic lines where you see the highest numbers. original dink goes up to 843, and in skeleton b, it sez put new graphics here. now open the dink.ini in mystery island, copy the sequences of the graphics you want to load and put them into your own dmod's dink.ini. change the numbers so that they load into wherever you want them to be. it should be relatively easy to figure out on your own, if not, download some of mike snyder's tutorials.
August 26th 2002, 04:07 AM
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SabreTrout
Noble Male United Kingdom
Tigertigertiger. 
Another way, though you will lose some of the original graphics (but you can choose the ones you don't want) is to copy a certain part of the original games BMPs into your graphics folder (e.g Graphics/Dink/walk) and copy in the new graphics you want to replace them with.

This means renaming all the BMPs to be the same as the original graphics (which doesn't take very long once you get going), but is an OK'ish alternative if you are scared of the ini file (like me!!).
August 26th 2002, 05:36 AM
girl.gif
joshriot
Peasant United States
keep it real 
: Another way, though you will lose some of the original graphics (but you can choose the ones you don't want) is to copy a certain part of the original games BMPs into your graphics folder (e.g Graphics/Dink/walk) and copy in the new graphics you want to replace them with.

: This means renaming all the BMPs to be the same as the original graphics (which doesn't take very long once you get going), but is an OK'ish alternative if you are scared of the ini file (like me!!).

.ini editing is simple and fun to be had by all, but if youre really into renaming and such, you should try out the renamer from rtsoft. it was designed to rename graphics sequences for dink.
August 26th 2002, 08:21 AM
custom_fish.png
SabreTrout
Noble Male United Kingdom
Tigertigertiger. 


: .ini editing is simple and fun to be had by all, but if youre really into renaming and such, you should try out the renamer from rtsoft. it was designed to rename graphics sequences for dink.

I may just do that, cheers!