The Dink Network

Remapping keybinds?

November 13th 2021, 07:07 PM
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KrisKnox
Peasant He/Him United States
The site's resident Therian (Dire Wolf, Dragon) 
I'm routing a speedrun of the game and I'm curious as to whether or not you can remap keybinds outside of using a controller, because using a controller is janky as all hell and the default keyboard binds are not good.
November 14th 2021, 09:57 AM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
Not easily. Everything except the arrow keys can be re binded using scripting. Only thing is bows won't work unless you also re-script the bow power system to mimick it using the new custom re scripted attack key as well.

Not worth the effort really.

The reason the arrow keys can't be re-mapped to a new key with scripting is because a key script is only called every 99 milliseconds, so you can't get instant response, there would be a lag on controls. Interestingly, this also means the arrows keys are the only keys you can detect press and release on separately down to the millisecond, by checking Dinks pseq. But I'm getting off topic.

Fin.
November 16th 2021, 03:49 AM
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KrisKnox
Peasant He/Him United States
The site's resident Therian (Dire Wolf, Dragon) 
Sense, then that means I have to deal with it. Thanks for the reply.