The Dink Network

Bug?

Quest for Dorinthia (The)

July 17th, 08:02 PM
duckdie.gif
DinkGarnet
Peasant Female United States
I'm not as think as you drunk I am 
I'm close to the beginning. I killed the bonca and then went back to talk to Milder. But there's no new dialogue like "I killed the bonca, now what?" or anything. Instead, I still see the same options, including the "How can I get you out of here?" one. There is one difference in the dialogue: there isn't a "leave" option anymore. So now the dialogue is stuck going around in circles with no way to stop it.

Anyone else run into this? I took a screenshot of the dialogue if someone wants to see it. I'm running Dink with GNU FreeDink 1.08.20120427. Or at least that's what the windowed version says at the top. Thanks to anyone who can help.

p.s. This is version 2.00 of QFD.
July 20th, 02:47 PM
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RangerLord
Peasant Male bloop
I'm here, just hidden in the shadows. 
All right, three things here:
First, make sure you grabbed the iron ore from the bonca's cave.
Secend, you probably didn't know, but you can actually scroll down beyond the visible text and see more options. It was new to me as a beginner too, because the original game didn't have dialogues that were like this.
Third, maybe you should play Quest for Dorinthia: Special Edition, it's a redesigned version of the D-Mod.
July 21st, 03:01 PM
duckdie.gif
DinkGarnet
Peasant Female United States
I'm not as think as you drunk I am 
Thanks a lot! I just needed to scroll down. I think I am playing the updated version.