Detecting bombs
Hey guys (and girls),
I've just realised about 1/3 of the way through making my epic that I have no idea how to check if something was hit by a bomb. I know how to check for specific spells/swords/whatever, but I can tell without having to test it that it wont work for bombs. So, how do you detect if something was hit by one?
Thanks to those who help me out again
I've just realised about 1/3 of the way through making my epic that I have no idea how to check if something was hit by a bomb. I know how to check for specific spells/swords/whatever, but I can tell without having to test it that it wont work for bombs. So, how do you detect if something was hit by one?
Thanks to those who help me out again
Check dinkc.chm at the compare_sprite_script section. It has exactly the piece of script you're looking for
Thanks (magic)man!
You can go in the thank you credits, if that's worth anything, haha
You can go in the thank you credits, if that's worth anything, haha
The bomb hits a target multiple times, like hellfire, so I suggest you put sp_nohit(¤t_sprite, 1) in there before you process the action so it doesn't trigger multiple times
Thanks Kyle, good thing you pointed that out! Knowing me I'd never spot something like that, so you just saved me from having to ask everyone another question