The Dink Network

Help to move on to the next map screene

March 26th 2003, 05:35 PM
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Can someone please tell me how to get Dink to move on to the next screen when creating a DMOD?
I'm trying to learn how to make, at least, a simple DMOD, but it's HARD.

So far I have maneged to get the first map screene to work, with sprites, and Dink and the sprites talking to each other. Now I have made a new screene just to the right of the first one, but when I test play the DMOD Dink cannot walk into that next screene. What's wrong? Or what have I forgot to do?

Oh, and yes! I do read the help files during the work..... but this one (and probably tons of other things later on) I just don't get!
March 26th 2003, 05:40 PM
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well you have to make a another screen for him to walk too (duhhhh)
make it in the direction you want him to be able to move in.
March 26th 2003, 06:03 PM
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What do you mean? I HAVE made a new screen, just to the right of the first one!
March 26th 2003, 06:57 PM
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dude, in dinkedit, the squares that u can walk on are red, as oppose to the purple ones. (duh) if u have another red square right next to the one u start at, and it STILL doesnt work, then check your start-1 in the STORY directory to see if the square that u start on in start-1 is the same one that u think u should start on in dinkedit. if it isnt, change it so they are the same. if it is, theres something wrong either with your computer, your game, or your scripting.
March 27th 2003, 01:58 AM
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The problem was the number of the "start square" in start-1.c

Thanks alot!
March 29th 2003, 06:59 PM
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your welcome!! I made that mistake the first time too!