Flying Plasma Shocker
I feel kind of bad because it seems like there was a decent amount of effort put into this. It even comes with two sounds, a script, and a sample .ini
It's kind of strange how it comes with three walk directions. They're not named very well either. "plam1.bmp", "plam2.bmp", etc. So you might have to rename them. Its death image is weird because it's just the sprite down on the ground in a pool of blood. Now I know that doesn't sounds weird, but when there's more blood than the sprite could possibly hold and when it's a sprite that seems robotic in nature it becomes quite strange. It also includes graphics for two hit directions.
It's not terrible, it's just not good. It'd be hard to find a use for it, but it's something that seems like it's never been used before and that's kind of sad.
It's kind of strange how it comes with three walk directions. They're not named very well either. "plam1.bmp", "plam2.bmp", etc. So you might have to rename them. Its death image is weird because it's just the sprite down on the ground in a pool of blood. Now I know that doesn't sounds weird, but when there's more blood than the sprite could possibly hold and when it's a sprite that seems robotic in nature it becomes quite strange. It also includes graphics for two hit directions.
It's not terrible, it's just not good. It'd be hard to find a use for it, but it's something that seems like it's never been used before and that's kind of sad.
Basically, if you have seen Jani the Ultimate Warrior, you will not find this to be different at all. Jani was a stick-figure. This, however, is Jani if he was a floating torso magician. This is Frogger's first file, thus, his work quality is low. (I know this stuff. ). I think, if this was a three dimensional enemy like every other graphic, aside from the tiles, this would look somewhat nice.
Other than these points, the name is pretty clever, I must say.
Other than these points, the name is pretty clever, I must say.