The Dink Network

Updated Dev File: WinDinkEdit .911 Beta

Gary Hertel has stopped working on WinDinkEdit, so I have taken it under my wings and I will fix it/add to it when ever it needs it; I hope this will test my current programming skills. You may Download WinDinkEdit .911 Beta and test out it's new fixes and junk (view comment to read about those). Special Thanks to Tal for uplaoding this since RPGPlanet hasn't issued me my account (HINT HINT RedInk).

P.S. Don't e-mail Gary Hertel about bugs and features, BUG ME!

UPDATE: Problem with MFC .dll's needed fixed in version 0.911 beta!

------------Version 0.911 Beta Updates

New Features/Improvements:

-WinDinkEdit now tells you when you are trying to add more than 100 sprites which are limited by the dink engine.

Bug Fixes:

-Fixed bug where you could add more than the number of sprites the Dink Engine could handle.

-Fixed bug where placing a sprite in screen match didn't always screen match. (Gary Fixed This)

-Fixed bug in which when selecting a sprite from the sprite selector sometimes crashed when palcing it on the screen (Gary Fixed This)

-Fixed bug where sprites sometimes disappeared!

-Fixed bug with needing MFC .dll's thanks to Jamie for beta testing!