Help!
Banana Weapon
Simply follow the instruction in the included banana.txt - it tells you where to put the files and the lines to add to the Dink.ini file. There's also an explanation about the script itself, which could be useful in case you wanna make some adjustments.
I have tried but it wont work.
I have also tried to set the banana on the map and pick it up!
Guess I will make the DMOD without the banana!
I have also tried to set the banana on the map and pick it up!
Guess I will make the DMOD without the banana!
For what I've seen, this is what you should do:
1) Unzip the files in the correct directories (Graphics, Sound and Story)
2) Add the lines in banana.txt to the D-Mod's Dink.ini
3) Add to Start.c:
load_sound("BANSPLAT.WAV", 38);
4) Add this line to a script:
add_item("item-ban", 420, 1);
5) P should be the key to use it
1) Unzip the files in the correct directories (Graphics, Sound and Story)
2) Add the lines in banana.txt to the D-Mod's Dink.ini
3) Add to Start.c:
load_sound("BANSPLAT.WAV", 38);
4) Add this line to a script:
add_item("item-ban", 420, 1);
5) P should be the key to use it
Uhm yeah, sure you can. But you do need to have it in your D-Mod first. So you need to add the graphics, the sound and the scripts (basically the things I posted up there). Then you can create an item which Dink can touch and pick up.