Reply to Re: Name for Dink's mother
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From the wizard hidden in the Icelands in the original game, regarding Dink's father (I removed the "wait" commands):
say_stop("`6Thank you ... what is your name friend?", ¤t_sprite);
say_stop("Dink Smallwood sir.", 1);
say_stop("`6SMALLWOOD ?!?", ¤t_sprite);
say_stop("`6I thought you were exiled.", ¤t_sprite);
say_stop("What??", 1);
say_stop("`6Of course, 100 years ago, he would've had children by now.", ¤t_sprite);
say_stop("Hey, you wanna tell me what you're talking about?", 1);
say_stop("`6Your family has an interesting lineage.", ¤t_sprite);
say_stop("`6The ancient ones are drawn to you,", ¤t_sprite);
say_stop("`6they can draw and feed upon magic from your family.", ¤t_sprite);
say_stop("`6And if one were to destroy you, they would gain immense power.", ¤t_sprite);
say_stop("There is some chaos brewing in this land now.", 1);
say_stop("We don't know who's behind it either. I was on my way to", 1);
say_stop("the darklands when I came here, I have to rescue a friend.", 1);
say_stop("`6Be careful Dink, whoever is behind this is probably an ancient,", ¤t_sprite);
say_stop("`6making it all seem to be someone else.", ¤t_sprite);
say_stop("`6I must go, beware Dink, and good luck.", ¤t_sprite);
say_stop("`6Thank you ... what is your name friend?", ¤t_sprite);
say_stop("Dink Smallwood sir.", 1);
say_stop("`6SMALLWOOD ?!?", ¤t_sprite);
say_stop("`6I thought you were exiled.", ¤t_sprite);
say_stop("What??", 1);
say_stop("`6Of course, 100 years ago, he would've had children by now.", ¤t_sprite);
say_stop("Hey, you wanna tell me what you're talking about?", 1);
say_stop("`6Your family has an interesting lineage.", ¤t_sprite);
say_stop("`6The ancient ones are drawn to you,", ¤t_sprite);
say_stop("`6they can draw and feed upon magic from your family.", ¤t_sprite);
say_stop("`6And if one were to destroy you, they would gain immense power.", ¤t_sprite);
say_stop("There is some chaos brewing in this land now.", 1);
say_stop("We don't know who's behind it either. I was on my way to", 1);
say_stop("the darklands when I came here, I have to rescue a friend.", 1);
say_stop("`6Be careful Dink, whoever is behind this is probably an ancient,", ¤t_sprite);
say_stop("`6making it all seem to be someone else.", ¤t_sprite);
say_stop("`6I must go, beware Dink, and good luck.", ¤t_sprite);