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Reply to Re: Change the Dink engine!!!???

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December 31st 2018, 04:16 AM
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Exzcimus
Ghost They/Them
 
I think replacing the engine with a modern one, especially the one which can support more than 16 million colors and can render 32 or 64 color depth,(that's insane!), and can support more than a hundred sprites, and a screen scrolling system like most modern RPG's have, will attract more gamers. You see, beautiful and complex graphics are a "must" in modern gaming. And I believe it is time to transit to the new age, "the 21st century Dink age", (modern Dink age). I mean, come on, this is outdated, and let's say sentimental.

Not offending it's original developers, Throughout the years, the Dink engine, with a lot of it's original (sentimental) code and materials have been used to make expansions for the original game however, I find that the preservation of this outdated technology is quite stubborn.

However, majority still takes the lead, and they stated that it needs improvement, not replacement. That's also a good point. How will the hundreds of dmods be supported if the engine changes too soon?

In order to absolutely confirm and prove that idea right, computer literate Dinkers must rewrite (modernize) some codes of the engine. Maybe just a bit of change for the graphics innovation, so that Dink will not look so retro in the future.

I'm not forcing, but if you want Dink to look (subjectively, according to most sources) embarrassing and retro in the future, then need not to prove that improvement is the solution.

No need for riot, guys, just suggesting an idea.

I'm still regretting my forum title, it should be "improve the dink engine".

Computer nerds and programmers must join this forum. (and disregard ducking stupid me)