New Dev Graphics: Portal Graphics Pack
Prepare to by hypnotized by Bruce Harrison's new Portal Graphics Pack. It includes an amazingly animated portal along with activation/deactivation sequences, a keystone for activation, and two different forms of Dink fading in and out. See what it looks like here.
Very nifty. I love the images of dink appearing or disappearing. Is that tied to the portal, or can it be done without one (for a one-way teleport, or something)?
The portal looks a little flat, though.
The portal looks a little flat, though.
The images of Dink disappearing and reappearing piece by piece are not tied to the portal but the ones when he fades are . If some one wanted Dink to fade into something else they could email me the graphics and I could send them back the same graphics with dink fading .
Hay. A stargate. Now everything we need are the goa'uld graphics
Whoa man! Another excellent release! What's next, what's next???
December 16th 2003, 09:23 AM
hance
Love this product, need a instruction how to use
also how to enter in dink.ini
also how to enter in dink.ini
The only piece of Dink development that I have any experience in is graphics so if you want anything else you will have to ask someone else for help . I am planing to learn the rest of Dink Dmod building after school is over for me this summer but until then good graphics is all that you can count on me for .
If I get a chance, I'll add in the dink.ini entries and such over the next week or so.