png and alpha weirdness on screen change
I'm experimenting with png alpha and shadows with some grass sprites and have created various multiple clumps that I use to help break up the grass tile texture, but I noticed that sometimes the grass sprite sets almost hidden and sometimes the alpha edge is clearly visible. Haven't figured out why yet.
But... also when doing a screen change in DinkHD the grass sprite is almost highlighted as you scroll the screens when walking to the adjacent one. This seems to be more noticeable on horizontal screen changes than vertical.
None of this is happening in YOD, which is nice, but I wish DinkHD was also as good... I do prefer the text display in DinkHD to YOD, but very little else now...
But... also when doing a screen change in DinkHD the grass sprite is almost highlighted as you scroll the screens when walking to the adjacent one. This seems to be more noticeable on horizontal screen changes than vertical.
None of this is happening in YOD, which is nice, but I wish DinkHD was also as good... I do prefer the text display in DinkHD to YOD, but very little else now...