The Dink Network

Red Jacket Murders

From the COTPATD project.
September 3rd, 2009
v1.5
Score : 8.5 good
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Dink is rudely awakened by Martridge and sent on a quest to solve a series of murders of people who wear red jackets. Along the way, Dink meets several characters modelled after people here on the Dink Network, with some humorous interactions. This is a short, fun romp, which perhaps takes about a half hour (or less) to complete.

The Good:

The opening cutscene is funny.

Tiles from the Badlands are cleverly reused here to give an overall dark atmosphere. The map layout is efficient; there is just enough space that you don't feel confined, but not too much wasted space that you're just wandering around empty screens. The pumpkin graphics were quite well-done.

There's a cleverly implemented transformation to/from a ghost form, and the scripting is carefully done so that interactions in the two forms don't overlap.

There is a little levelling up to do, which is just right for the dmod's length, not too short as to be trivial, nor too long as to be tiresome given the short length of the story.

The Bad:

There's a scripting error which makes the map useless (unless you edit the .c file by hand and fix the error). Not that it's worth much, since the map is really quite small. There's also a bug in the script for redink1, which sometimes makes him non-responsive, making the game unwinnable (I didn't look closely to see what exactly was causing it).

The NPC conversation is a bit shallow, as though it was written in a hurry.

The bats look rather stiff, like a ball with two wooden wedges for wings. The color tone of the various pasted portraits of the NPCs could use some tweaking so that it blends in with the Dink graphics better; it seems a bit too out-of-place otherwise. (But then again, Seth in the original game didn't really blend in all that well either.)

The dmod feels a bit too short once you've finished it. Given the storyline, one would expect more meat to the plot, a few more mysteries to solve, and some intrigue to uncover. But sadly, there's only the obligatory talk-to-every-suspect-to-get-clues puzzle, and once you solve it, 90% of the game is pretty much done.

Still, it's not bad given its small scope. Entertaining enough to deserve a play, but not substantial enough to warrant a replay.
October 26th, 2007
v1.5
Score : 9.0 exceptional
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It's a nice little dmod that is not going to take much time to finish off,but
you enjoy playing it anyway.

The author has created a suitable atmosphere for a murder mystery
with spooky music and 'darklands' kind of place.
There is action(fighting) to do and it is well executed by the author

There are mild hardness problems at places,but it's not much of a hindrance.

The NPCs are made well.I wish they had more dialogue,especially witty ones.
There is scope to do detective stuff and also a bit of surprise element in
the story
November 8th, 2005
v1.5
Score : 8.9 good
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cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Red Jacket Murderers was Carrie's DMOD for Halloween. It's a nice little romp, with a Halloween theme.

Story: 8.0
In the DN village, somebody is killing people that wears red jackets. Happily, REDink1 was still alive. Matridge sends Dink to investigate the case.

Map: 9.0
Since it's a Halloween theme, the map looks like Darklands(should the DN village look like that??). There are some new graphics, like pumpkins, graves, and so on. There are some well-hidden potions on the map too.

Music: 9.5
I really enjoyed the music in this little DMOD. It wasn't outstanding, but it was great.

Gameplay: 8.5
The monsters aren't too strong, but the boss is. I could only defeat him by using bombs(which by the way, are soccer balls in this DMOD).

Scripts: 9.0
There was some glitches in the previous versions, but I guess Carrie fixed most of them.

Style: 9.5
I really enjoyed this little romp, altough it was quite short. The characters was great because they were DN members, not
just some boring NPCs.

Overall: 8.9
It's a good DMOD, but unfortunately, it's not an excellent one. If it only was a bit longer...
October 12th, 2005
v1.5
Score : 8.9 good
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Kat
Peasant She/Her Canada
We can out-drink most Americans! 
Red Jacket Murders 1.3 by carrie2004

The Good: A nice little romp, with plenty of pumpkins, ghosts and bats couldn’t hear the music, but I hope it was Halloween related. Some members of The DN making an appearance in the dmod (although I did wonder what redink1 wanted with the rope) I never wear red, so I guess I would not have been killed…lol

The Bad: There was a biggish freeze, (which I at first blamed on my computer), but Carrie quickly fixed it with v2 and v3. The other only problem is, I thought it a bit short, (or maybe I am just used to the epic dmods??) Maybe there will be a part 2, and everyone who wears white will get killed??

Overall: A nice little romp, easy on the eyes and fun to play.