The Dink Network

Friends Beyond 3: Legend of Tenjin

This is HALF of the game. From the COTPATD project. A flower loving bonca. Let's bash him over the head with a sword!
June 26th, 2002
v2.00
Score : 7.8 good
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Well, a very interesting DMOD - a lot of innovation, but generally boring in its very large map work and in the scripting and interaction. Now to break it down.

Graphics: New stuff here, from the screen to doors etc. Pretty much well done over all. 9 out of 10. Having some cool new nifty enemies would have given it 10 out of 10.

Sounds: Not much new (at least memorable in a good way) sounds. I didn't like the midis at all. Heard them before in other games... so boring.
8 out of 10.

Mapping: The biggest map made. It's 2 maps! But its that old, here is new world, then here is world after descruction. Deatil in the mapping is minimal, with a few hardness errors. I was hoping for a lot more given some of the reviews.
7 out of 10.

Gameplay: Well it's pretty solid, but it lacks one important Dink element - humour! Conversation with the characters is minimal and Dink doesn't sound like Dink. Does have multiple endings with one of them actually the funniest thing in the whole DMOD so score: 7 out of 10.

Specials: New inventory, new leveling up, fruit mixing. The ideas behind this stuff is great, but not finding out how to mix fruits easily is extremely frustrating. Score 8 out 10.

Overal - a big DMOD, fun at times, boring at others.

Total 7.8