The Dink Network

Cast Awakening Part 1: Initiation

Mwahaha!! I'm killing blobs with a loaf of bread! Either Dink's been Drinking or hes dreaming It was at that moment that Dink thought that maybe the quiet life would have been a better choice.
November 13th, 2004
v1.0.2
Score : 9.6 exceptional
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Kat
Peasant She/Her Canada
We can out-drink most Americans! 
Cast Awakening Part 1: Initiation by redink1

Pros: An excellent dmod, not only does it have *actual voices* at the beginning, and if you like scourging around in caves (sorry, I kept getting claustrophobic), but also many clues and mazes and knights and Death (edging you on), assorted monsters to be fought, sometimes difficult barriers to get past. Did I mention you could go in circles for hours, in this labyrinth of underground caverns? Lots of save bots (thank goodness) and lots of people(??) to talk to along the way (most of which I killed after I found out what I needed, boy Death liked me)

Cons: There were a few hardness errors, and at one point I was actually walking ontop of the caves, but that is a long story and tg I had saved it first. It seems I had to fight forever, to save up enough money to get the weapons I needed…was that on Level 3?? OK, I got lost in the levels and kept backtracking and falling down holes and opening secrets, I think the author went a little crazy on some of his mystery’s guess that is not really a con, but for me was quite confusing. It was “let me out of here”. Though I did finish the game, not really it seems as I got the wrong ending,(found out there was 3 endings) and there is no peace in the dink world.

Overall: If you like wandering about in caves, never to see the light of day, till the end, and enjoy a very complex and somewhat confusing dmod, this is the one for you. Myself, I shall never play it again; but like I said before an excellent and challenging dmod.