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I promise not to do this too much, but I had to show this off. This is a screen shot of Sprite Replacer 1.0 (not yet released). What you see is the Original Dink map overlaid with information concerning the location of Pill-bugs in the greater Kernsin area.
Re: SpriteReplacer Advertisement
: Click Here!

: I promise not to do this too much, but I had to show this off. This is a screen shot of Sprite Replacer 1.0 (not yet released). What you see is the Original Dink map overlaid with information concerning the location of Pill-bugs in the greater Kernsin area.



Oh.. just got the info I needed in some other thread! So, never mind me asking!

Re: SpriteReplacer Advertisement
: Click Here!

: I promise not to do this too much, but I had to show this off. This is a screen shot of Sprite Replacer 1.0 (not yet released). What you see is the Original Dink map overlaid with information concerning the location of Pill-bugs in the greater Kernsin area.



Look really cool & handy!

BTW: how do make such a map of your own D-mod?

Re: SpriteReplacer Advertisement
: : Click Here!

: : I promise not to do this too much, but I had to show this off. This is a screen shot of Sprite Replacer 1.0 (not yet released). What you see is the Original Dink map overlaid with information concerning the location of Pill-bugs in the greater Kernsin area.

: Look really cool & handy!

: BTW: how do make such a map of your own D-mod?



Take a screenshot of your map in WinDinkEdit or DinkEdit (then you'll have to adjust the palette though). Then use show_bmp and change one of its parameters to 1. (check in DinkC.txt).
Re: SpriteReplacer Advertisement
: : : Click Here!

: : : I promise not to do this too much, but I had to show this off. This is a screen shot of Sprite Replacer 1.0 (not yet released). What you see is the Original Dink map overlaid with information concerning the location of Pill-bugs in the greater Kernsin area.

: : Look really cool & handy!

: : BTW: how do make such a map of your own D-mod?

: Take a screenshot of your map in WinDinkEdit or DinkEdit (then you'll have to adjust the palette though). Then use show_bmp and change one of its parameters to 1. (check in DinkC.txt).



Great, thanks! :)

I read something about it in another thread too so I'll give it a try. ;)