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hmmmm, DinkEdit stuff (NOTE- Not in caps...)
OK then, wondered if any of you had this. In the original DinkEdit, one of my rooms looks fine. A problem however... to the left, in DINKEDIT there is a certain patch, which is black. Now that's fine as it is meant to be black. However, playing the game, the patch that was black, is now filled by one of my tiles (muddy tile). Muddy tiles are used everywhere else in this screen, soo. Anyone offer advice here? I WOULD GREATLY APPRECIATE IT! heh, sorry, caps lock is still in the keyboard WC!



Re: hmmmm, DinkEdit stuff (NOTE- Not in caps...)
: OK then, wondered if any of you had this. In the original DinkEdit, one of my rooms looks fine. A problem however... to the left, in DINKEDIT there is a certain patch, which is black. Now that's fine as it is meant to be black. However, playing the game, the patch that was black, is now filled by one of my tiles (muddy tile). Muddy tiles are used everywhere else in this screen, soo. Anyone offer advice here? I WOULD GREATLY APPRECIATE IT! heh, sorry, caps lock is still in the keyboard WC!



Yes, I've had this happen to.  An easy solution is to use the "black" tiles from ts25, which aren't entirely black, they have specks of brown and such, but they're close enough to black to fool most eyes (I didn't even notice they were "off-black" until I got a LCD monitor) and it will fix your phantom tile problems.