📧 Message Board Archive

midi disaster
I'm having a problem getting my midis to work in the game i'm making.

They won't play when i start it.

If you know anything that might help, please reply.
Re: midi disaster
: I'm having a problem getting my midis to work in the game i'm making.

: They won't play when i start it.

: If you know anything that might help, please reply.



To play MIDIs from scripts, use the playmidi() command, like this:



//Let's say you have a midi named abc.mid. to play it, write the following in a script



playmidi("abc.mid");



I guess this wasn't what you meant, so i'll (hopefully) teach you a bit about the other way to play midis: from DinkEdit. Go to a screen and press "M". it ill ask you for a midi name. from what i have seen, midis played from DinkEdit can't have names containing letters. write the name of the midi, without the .mid extension (i think. if it doesn't work, try with it instead), and press enter. i hope this will help you. :)
Re: midi disaster
: I'm having a problem getting my midis to work in the game i'm making.

: They won't play when i start it.

: If you know anything that might help, please reply.



press start, press on run, type:

dxdiag



go to music. And test ALL ports "midi-mapper" "roland" whatever you've got installed, if its not under music, go to sound. If you cant find it. You cant play midis.