TNH start crash fix, right here
Luckily the intro.c is still .c , hehe. Open notepad and open intro.c
then, press on select all and press DEL.
YEah!
Then copy this text and paste it and save intro.c
void main(void)
{
if (&story != 1)
{
goto endid;
}
sp_nodraw(1,1);
choice_start();
title_start();
Select the font for the game, arial is ugly but easy to read, but mono is ice but difficult to read.
title_end();
"Arial"
"Book Antiqua"
"Monotype Corsiva"
choice_end();
if (&result == 1)
{
initfont("arial");
}
if (&result == 2)
{
initfont("Book Antiqua");
}
if (&result == 3)
{
initfont("monotype corsiva");
}
int &wizz;
int &gobl;
&wizz = create_sprite(420, 295, 0, 567, 1);
&gobl = create_sprite(220, 295, 0, 769, 1);
sp_speed(&gobl, 1);
sp_speed(&wizz, 1);
sp_base_walk(&gobl, 760);
sp_base_walk(&wizz, 560);
freeze(1);
spawn("mag-star");
sp_nodraw(1,0);
say_stop("Greetings, you guys are going to steal 7 runes for me", ¤t_sprite);
say_stop("'4I dont steal anything for you!", 1);
say_stop("'4I am Baal, the master of evil", ¤t_sprite);
say_stop("So what?", 1);
say_stop("I teleported you to this place, if you dont steal them, I dont bring you back", ¤t_sprite);
say_stop("Ok, I will find them", 1);
unfreeze(1);
&story = 2;
playmidi("lemele.hqm");
say("'4You think so!!!", &gobl;
wait(1000);
say("'3Sir, I will succeed this mission and...", &wizz);
wait(2500);
say_stop("'4You will succeed nothing!", &gobl);
say_stop("'2Hey, guys, if you wait here, dink will win", ¤t_sprite);
say("LETS GO", &gobl);
say("LETS GO", &wizz);
move(&gobl, 2, 470, 1);
move(&wizz, 2, 470, 1);
endid:
}
then, press on select all and press DEL.
YEah!
Then copy this text and paste it and save intro.c
void main(void)
{
if (&story != 1)
{
goto endid;
}
sp_nodraw(1,1);
choice_start();
title_start();
Select the font for the game, arial is ugly but easy to read, but mono is ice but difficult to read.
title_end();
"Arial"
"Book Antiqua"
"Monotype Corsiva"
choice_end();
if (&result == 1)
{
initfont("arial");
}
if (&result == 2)
{
initfont("Book Antiqua");
}
if (&result == 3)
{
initfont("monotype corsiva");
}
int &wizz;
int &gobl;
&wizz = create_sprite(420, 295, 0, 567, 1);
&gobl = create_sprite(220, 295, 0, 769, 1);
sp_speed(&gobl, 1);
sp_speed(&wizz, 1);
sp_base_walk(&gobl, 760);
sp_base_walk(&wizz, 560);
freeze(1);
spawn("mag-star");
sp_nodraw(1,0);
say_stop("Greetings, you guys are going to steal 7 runes for me", ¤t_sprite);
say_stop("'4I dont steal anything for you!", 1);
say_stop("'4I am Baal, the master of evil", ¤t_sprite);
say_stop("So what?", 1);
say_stop("I teleported you to this place, if you dont steal them, I dont bring you back", ¤t_sprite);
say_stop("Ok, I will find them", 1);
unfreeze(1);
&story = 2;
playmidi("lemele.hqm");
say("'4You think so!!!", &gobl;
wait(1000);
say("'3Sir, I will succeed this mission and...", &wizz);
wait(2500);
say_stop("'4You will succeed nothing!", &gobl);
say_stop("'2Hey, guys, if you wait here, dink will win", ¤t_sprite);
say("LETS GO", &gobl);
say("LETS GO", &wizz);
move(&gobl, 2, 470, 1);
move(&wizz, 2, 470, 1);
endid:
}