create_sprite (help!!!!)
I'm still having a few problems with creating sprites in a script. I look at some eg.s from the original dink and I notice the brain and base walk were usualy done separate, rather than in the create_sprite(parms). eg:
int &dude = create_sprite(30,130,0,0,0);
base_walk(&dude, 123);
sprite_brain(&dude,16);
Is there an advantege to this?
int &dude = create_sprite(30,130,0,0,0);
base_walk(&dude, 123);
sprite_brain(&dude,16);
Is there an advantege to this?