: : : : : : : Is it possible to have dink on screen and control him with a set of keys, and then have the mouse cursor on screen and control that with the mouse at the same time?
: : : : : : Nope.
: : : : : Actually, I think you can do that; however, the two would not be independent of each other, so its probably of little use for what you're trying to do.
: : : : Well... whenever the mouse is enabled, all keyboard function is disabled (except Alt-F4, Ctrl-Alt-Del, Alt-Prtscrn, and the rest like that).
: : : Are you including the direction arrows in "and the rest like that", because they also work, at least on my two computers.
: : Well... yeah... direction/ctrl works, but only to move the mouse and click (with ctrl). I suppose I understand your original post now :)
: Hrm..sounds like you want the mouse moving independant of dink...so you'd have to think of a creative way to make dink move, because the arrows will only change the mouse position....
: One way is a diablo style click where you want dink to move, this would be fairly easy, really...just have a big button and in void click find out if the x or y change is bigger, move dink that direction until they are even, then have him move diagonal to the spot...
Good thought... But it's possible to make Dink do partial diagonals. All you gotta do is get the x and y components of the unit vector...
In other words, take the x difference between dink and the target and divide by, say, a tenth of the total distance. Then take the y difference and divide by a tenth of the total distance. Move Dink the specified x amount, then the specified y amount and repeat a few times.