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EOT bug
Is it only my computer, or the pillbugs in EOT really are jumpy?  

And when Dink hits a fire bonca with a claw sword, the well appears for a little second... Also it was a heart when he hit a gray bonca. It began after using slayer claw to cut the vines.



Re: EOT bug
: Is it only my computer, or the pillbugs in EOT really are jumpy?



: And when Dink hits a fire bonca with a claw sword, the well appears for a little second... Also it was a heart when he hit a gray bonca. It began after using slayer claw to cut the vines.



There do appear to be some graphical glitches throughout EOTv2.0.  After pouring over the code, I was unable to find any reasons for them to be present.
Re: EOT bug
: : Is it only my computer, or the pillbugs in EOT really are jumpy?



: : And when Dink hits a fire bonca with a claw sword, the well appears for a little second... Also it was a heart when he hit a gray bonca. It began after using slayer claw to cut the vines.



: There do appear to be some graphical glitches throughout EOTv2.0. After pouring over the code, I was unable to find any reasons for them to be present.



Maybe it's the compiler trick? I experienced the most wierd effects with it. Or maybe your sequences somehow interleave when you load them



Re: EOT bug
I suspect it's due to loading graphics via an init line in a DinkC script. Not sure though as I don't have a decompiler ;-).