trying to attack
what is needed for the silver kights to attack properly? I have ,
sp_brain(¤t_sprite,9);
sp_range(¤t_sprite,50);
sp_distance(¤t_sprite,60);
sp_touch_damage(¤t_sprite, 8);
sp_base_attack(¤t_sprite,720);
sp_speed(¤t_sprite,3);
sp_target(¤t_sprite,1);
Sp_base_walk(¤t_sprite,290);
This knight is not hard, when the condition is met, he follows dink around , but doesn't hit Dink, just stops short of him. Does it matter what order these attributes are assign in?
sp_brain(¤t_sprite,9);
sp_range(¤t_sprite,50);
sp_distance(¤t_sprite,60);
sp_touch_damage(¤t_sprite, 8);
sp_base_attack(¤t_sprite,720);
sp_speed(¤t_sprite,3);
sp_target(¤t_sprite,1);
Sp_base_walk(¤t_sprite,290);
This knight is not hard, when the condition is met, he follows dink around , but doesn't hit Dink, just stops short of him. Does it matter what order these attributes are assign in?