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My people still do not move!
I've done everything but they still don't move. Speed is set to 1, hardness 1, brain is smart people, the base_walk is right. But they still don't walk. I'm pulling my hair out! Thank you.
Re: My people still do not move!
: I've done everything but they still don't move. Speed is set to 1, hardness 1, brain is smart people, the base_walk is right. But they still don't walk. I'm pulling my hair out! Thank you.



//dumbwalker.c

void main(void) {

    sp_base_walk(&current_sprite, 570);

    sp_speed(&current_sprite, 1);

    sp_brain(&current_sprite, 16);

    say("'4Look at me, I'm walking!",&current_sprite);

}
Re: My people still do not move!
:
void main(void) {



:   sp_base_walk(&current_sprite, 570);



:   sp_speed(&current_sprite, 1);



:   sp_brain(&current_sprite, 16);



:   say("'4Look at me, I'm walking!",&current_sprite);



: }




And if he still doesn't walk or talk after that, make sure that his editor type (from within Dinkedit) is set to active sprite and not a background sprite.
Re: My people still do not move!
: :
void main(void) {



: : sp_base_walk(&current_sprite, 570);



: : sp_speed(&current_sprite, 1);



: : sp_brain(&current_sprite, 16);



: : say("'4Look at me, I'm walking!",&current_sprite);



: : }




: And if he still doesn't walk or talk after that, make sure that his editor type (from within Dinkedit) is set to active sprite and not a background sprite.





Thanks dan, i appreciate it. Way to go with Fiat, you did a real good job.