: : : : I want to make it where this one sprite gives dink fireball magic when his magic is a certain level. I've got the latter ok and dandy, but when I put in add_magic("item-fb", seq, frame) it doesn't work. what do I do?
: : : you had:
: : : add_magic("item-fb", 437, 1);
: : : right?
: : : You also need to move item-fb.d into your story folder... I think.
: : No, leaving it ind the Dink folder will be fine. More likely the problem is with the seq 437 (or whatever seq he used). In fact, you could even do add_magic("coolspel", 437, 1); and it would work even though you didn't have a coolspel.c at all.
: 437 or 8 is the magic sequence... can't remember which.
no it's 437, I had no "" around my item-fb