external crash
anyone know why an external might crash the game back onto the desktop? i've checked and re checked the thing but I can't understand this crash!!!!!!!! thanks
external("chang","human");
[chang]
void human (void)
{
//same stuff as the fountain from mys.isl.
}
external("chang","human");
[chang]
void human (void)
{
//same stuff as the fountain from mys.isl.
}