scripting help
long story... I'm making a city dmod and I figure it will be easier if I make a skeleton with screen tiles that can be duplicated complete with houses and thier interiors intact. To do that all copies of a particular building will warp to the same intirior with different vision codes, the return warp sprite needs to remember the original tile dink came from. I can int&vision in start, but how can I get screen# into the room script so I can say &vis=tile#.Know what I mean ? ( I'm not sure I do)