naughty images
I couldn't see my title and one of my bottom images and the other two button where just white squares with some black stripes at the top and so I looked at my images, looked fine, then I looked at my dink.ini, looked the same as all the D-Mods who's button images worked. I ran the D-Mod in debug mode and when it tried to load the images that were not appearing at all this is what it said:
Dink:Sprite_load_pak error: Couldn't load but2-01.bmp.
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
then when loading these two images it wrote the following:
Dink:MainSpriteDraw(): Could not draw sprite 3, pic 0.
Dink:Box_crap: 351 324 351 324, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
Dink:Yo, sprite 5 has a bad pic. (Map 0) Seq 193, Frame 1
Dink:DDERR_INVALIDOBJECT
Dink:
Dink:MainSpriteDraw(): Could not draw sprite 5, pic 0.
Dink:Box_crap: 239 414 239 414, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load but2-01.bmp.
Dink:Yo, sprite 3 has a bad pic. (Map 0) Seq 195, Frame 1
Dink:DDERR_INVALIDOBJECT
Dink:
again and again and again, about 100 times but at the end it started sticking this in:
Dink:MainSpriteDraw(): Could not draw sprite 3, pic 0.
Dink:Box_crap: 351 324 351 324, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
Dink:Yo, sprite 4 has a bad pic. (Map 0) Seq 192, Frame 2
Dink:DDERR_INVALIDOBJECT
Dink:
but it was not one of the original ones which wouldn't load, of course non of this explains why the images which do load properly don't look like anything but white squares with some black stripes at the top.
data errors or typos are due to lack of sleep try to read around any.
Dink:Sprite_load_pak error: Couldn't load but2-01.bmp.
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
then when loading these two images it wrote the following:
Dink:MainSpriteDraw(): Could not draw sprite 3, pic 0.
Dink:Box_crap: 351 324 351 324, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
Dink:Yo, sprite 5 has a bad pic. (Map 0) Seq 193, Frame 1
Dink:DDERR_INVALIDOBJECT
Dink:
Dink:MainSpriteDraw(): Could not draw sprite 5, pic 0.
Dink:Box_crap: 239 414 239 414, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load but2-01.bmp.
Dink:Yo, sprite 3 has a bad pic. (Map 0) Seq 195, Frame 1
Dink:DDERR_INVALIDOBJECT
Dink:
again and again and again, about 100 times but at the end it started sticking this in:
Dink:MainSpriteDraw(): Could not draw sprite 3, pic 0.
Dink:Box_crap: 351 324 351 324, Box_real: 0 0 0 0
Dink:Sprite_load_pak error: Couldn't load title-01.bmp.
Dink:Yo, sprite 4 has a bad pic. (Map 0) Seq 192, Frame 2
Dink:DDERR_INVALIDOBJECT
Dink:
but it was not one of the original ones which wouldn't load, of course non of this explains why the images which do load properly don't look like anything but white squares with some black stripes at the top.
data errors or typos are due to lack of sleep try to read around any.