Hey Christian, on that new battle system of yours, a few things.



1) You should stay where you are after each round, this way you can utilize hit and run, hitting less while running to avoid the enemy



2) Unless its a spell or obviously long range attack, the enemy should have to spend time getting next to you, as you must with it.  It should also be able to use multiple attacks if you can.  (You could make it so you can't, but its good with time)



Thats about all i can think of now...it would be better if where you moved made a difference, so you could avoid getting hit by melee attacks of the enemy, which should do more damage.