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Criticize My Review
Well I decided to do a mini-review of the TerraEarth fighting system (linked below).  However, some people say it is too harsh (mimifish and Cybermonkey).



So... review my review.  Tell me what was good, and what was bad about it.  Should reviews be brutally honest, or handle flaws (as seen by the reviewer) carefully?



The reviews system will be up when the new design is done, so I'd like to know how this review is taken.  The staff (as well as everybody else) will get a chance to review every file in the database (though Staff and User reviews are separated).
Re: Criticize My Review
I think you hit the nail on the head reDink1.  A review needs to be honest and not politically correct.  You used all the right language and disclaimers to indicate that this was your opinion and comes from playing the game and dmods over a long period.  



As a struggling (read almost drowning!) dmod author, I would want brutal honesty so that I did better.  In this case, brutal honesty was not given, even though it may have helped this individual understand what has been lacking in previous releases.  I understand the other comments that feel your position as webmaster allows you to unduly influence decisions on the downloads, but that should be the challenge to authors.  As you say, a players review area can also be provided to get other perspectives.



The review was fair, and possibly a little light.       SK  
Re: Criticize My Review
Well I think it was a fair review.  I definitely remember getting some not so nice emails just based on my few comments and score for some dmods on my old web page.



What we really need a some more reviews for the dmod though (hint, hint, redink1)
Re: Criticize My Review
I thought the review was well-done. The entire purpose of a review is to help the reader determine whether the product is worth the price/download time, and you have indeed helped me in my decision. Although Christiaan's overall D-Mod record helped in my decision too, I'll admit.
BTW about the dmod rating...
How do you rate dmods? And Who are the raters? (rate makers)? Why don't you rate every dmod? (And more bugging..) Why has Dink xmas mod 0? It didn't work or what? Can a dmod be such a BAD when you have given pretty high rates for some mods?..... Ok.. Enough buggin for one day.

Re: Criticize My Review
(QUOTE):Although Christiaan's overall D-Mod record helped in my decision too, I'll admit.(END QUOTE)



What a kind individual you are.
Re: Criticize My Review
Oh I know. People tell me that I'm just too kind ;)



*sigh* But I'll download it anyway and see how much of an a** I've made out of myself. If 3DD ever works again, that is.
Re: Criticize My Review
:If 3DD ever works again, that is.



It won't, so get over it.

Re: Criticize My Review
I wouldn't speak so quickly if I were you. From what I can tell you haven't been in the Dink community very long, and prior to this extended period of downtime 3DD was almost never down - and when it was it didn't stay that way for long.



I'm not mad at you, oh no. I just refuse to let a comment like yours stay without someone saying otherwise.
Re: Criticize My Review
Comprenez - vous "humor"? :)
Re: Criticize My Review
: Comprenez - vous "humor"? :)



Which means "Understand humor?"



or something like that

Re: Criticize My Review
: (QUOTE):Although Christiaan's overall D-Mod record helped in my decision too, I'll admit.(END QUOTE)



: What a kind individual you are.



??? what does overall D-Mod record mean?



Re: Criticize My Review
There's kinda two sides in this: If you tell what you think, some people might get hurt. But if you tell just something, you don't tell the truth.



I prefer to tell what you think.
Re: Criticize My Review
First of all, the reason I said your comment is a little harsh is mainly because 3ddownloads was not working properly. Judging by your comment, I don't think people will bother to try to download it.



I did get to see the demo. Unfortunately, I agreed with you on most of your comments. I know this is NOT a part of the game. The demo was put together QUICKLY to show the fighting scene. But even for this purpose only, the demo did not give people a good impression about the fight. Personally, I don't like it. It is as bad as FQ's attack. (Sorry Seth) Also, if the hardness of the sprites and the tiles shown in the demo has any indication for the real game, I will be quite disappointed. The map tiles have the same problem as SOP. I just hope the improvement Christiaan promised will be true.



But I DO think Paul has a point. If the review system is uo and running with a lot of reviews, then even though you are the webmaster people might take your words as good as other reviewers. But now, your word is much stronger than any other's.



: Well I decided to do a mini-review of the TerraEarth fighting system (linked below). However, some people say it is too harsh (mimifish and Cybermonkey).



: So... review my review. Tell me what was good, and what was bad about it. Should reviews be brutally honest, or handle flaws (as seen by the reviewer) carefully?



: The reviews system will be up when the new design is done, so I'd like to know how this review is taken. The staff (as well as everybody else) will get a chance to review every file in the database (though Staff and User reviews are separated).



Re: Criticize My Review
: First of all, the reason I said your comment is a little harsh is mainly because 3ddownloads was not working properly. Judging by your comment, I don't think people will bother to try to download it.



: I did get to see the demo. Unfortunately, I agreed with you on most of your comments. I know this is NOT a part of the game. The demo was put together QUICKLY to show the fighting scene. But even for this purpose only, the demo did not give people a good impression about the fight. Personally, I don't like it. It is as bad as FQ's attack. (Sorry Seth) Also, if the hardness of the sprites and the tiles shown in the demo has any indication for the real game, I will be quite disappointed. The map tiles have the same problem as SOP. I just hope the improvement Christiaan promised will be true.



: But I DO think Paul has a point. If the review system is uo and running with a lot of reviews, then even though you are the webmaster people might take your words as good as other reviewers. But now, your word is much stronger than any other's.



: : Well I decided to do a mini-review of the TerraEarth fighting system (linked below). However, some people say it is too harsh (mimifish and Cybermonkey).



: : So... review my review. Tell me what was good, and what was bad about it. Should reviews be brutally honest, or handle flaws (as seen by the reviewer) carefully?



: : The reviews system will be up when the new design is done, so I'd like to know how this review is taken. The staff (as well as everybody else) will get a chance to review every file in the database (though Staff and User reviews are separated).



ok but what's wrong with the hardness of the sprites and the tiles? I just made some tiles hard because you couln't walk through it (duh) and it still looks nice.

And what's up with the sprites?  



Re: Criticize My Review
: ok but what's wrong with the hardness of the sprites and the tiles? I just made some tiles hard because you couln't walk through it (duh) and it still looks nice.



: And what's up with the sprites?



The goal when applying hardness, (sprites or tiles) is that the player can tell what will be hard and what will not by just looking at it. (the the ocasional exception for special things) If I bang into a tile that is hard but looks like grass or walk though a solid wall, it's distracting. I don't want to have to think about what's hard, I just want to play.



I understand this was just a simple demo though, but if you'd used a fence for exmaple, it would have been better. Matching hardness to buildings is trickier, but using hardtiles (not just square ones) you can get it pretty close. It's worth the trouble if you want your d-mod to look clean and professional.
Re: Criticize My Review
Maybe it's just me, but I prefer a forest, a shore, a mountain, a cliff, or something like rocks, bushes to block the way. But you simply choose to change the hardness of grass instead. I don't know if there is a gap in the grass or not. So I need to try to walk on the edge of the hardness to find if I miss something.



About hardness of some sprite: As we all know, the hard box of Dink Smallwood is not good. It only offered a rectanguler box, but many of the sprites are NOT, especially for the large sprite like house. So usually authors needs to put some efforts to make the hardness of the large sprite as close to what-they-should-be as possible. For example, in you demo, you can walk onto the house at some area. Inside the house, sometimes you can walk right through the wall before being stopped by the hardness. Also, 2 of the people inside the house are hard so they cannot move, and I don't think you intend to do that.



What I want to say is: to make a good dmod great is to pay attention to ALL little details. Every author would miss something here or there, but at least you should get rid of those arbitrary flaws.



I might not be the best person to say all these things since I never released a complete dmod yet, but if you do want to claim the best dmod ever (for the other dmod of yours), you should eliminate all those flaws by all means.
Re: Criticize My Review
: Maybe it's just me, but I prefer a forest, a shore, a mountain, a cliff, or something like rocks, bushes to block the way. But you simply choose to change the hardness of grass instead. I don't know if there is a gap in the grass or not. So I need to try to walk on the edge of the hardness to find if I miss something.



: About hardness of some sprite: As we all know, the hard box of Dink Smallwood is not good. It only offered a rectanguler box, but many of the sprites are NOT, especially for the large sprite like house. So usually authors needs to put some efforts to make the hardness of the large sprite as close to what-they-should-be as possible. For example, in you demo, you can walk onto the house at some area. Inside the house, sometimes you can walk right through the wall before being stopped by the hardness. Also, 2 of the people inside the house are hard so they cannot move, and I don't think you intend to do that.



: What I want to say is: to make a good dmod great is to pay attention to ALL little details. Every author would miss something here or there, but at least you should get rid of those arbitrary flaws.



: I might not be the best person to say all these things since I never released a complete dmod yet, but if you do want to claim the best dmod ever (for the other dmod of yours), you should eliminate all those flaws by all means.



Just to clear up a couple of things:

1 the people in the house, I intend to make them stand still, just check the brains (0) :p

2 It's not true that you aren't the right person to say that, comments of EVERYONE are welcome, so thanks! :)

3 Did I claim my other D-Mods as the best ever?? I don't think so



Re: Criticize My Review
Convention states the following: DO NOT USE INVISIBLE BARRIERS UNLESS YOU DO IT RIGHT.
Re: Criticize My Review
: Well I decided to do a mini-review of the TerraEarth fighting system (linked below). However, some people say it is too harsh (mimifish and Cybermonkey).



: So... review my review. Tell me what was good, and what was bad about it. Should reviews be brutally honest, or handle flaws (as seen by the reviewer) carefully?



I donno, that's a hard one. See, normally if someone criticize a d-mod fairly harshly, people would see it, take it under concideration and deside if the want to try the d-mod based on that and whatever else. But with you being the webmaster, people might think, "oh the webmaster says this is no good, I'll skip it.", even though it's just a review based on personal oppineion like any other review.



But you certainly have a right to review things on your own web page... :p
Re: Criticize My Review
: Well I decided to do a mini-review of the TerraEarth fighting system (linked below). However, some people say it is too harsh (mimifish and Cybermonkey).



: So... review my review. Tell me what was good, and what was bad about it. Should reviews be brutally honest, or handle flaws (as seen by the reviewer) carefully?



: The reviews system will be up when the new design is done, so I'd like to know how this review is taken. The staff (as well as everybody else) will get a chance to review every file in the database (though Staff and User reviews are separated).



OH NO! You went way over the line there! j/k



Well, it was a bit harsh, but that's what critisim is like. It was only a demo after all.