The Dink Network

Recondite Ten: Untitled

Welcome to the continuation of Recondite... which is a quasi-weekly article on whatever I felt like writing about. So what does this Recondite offer? View the comments to find out.

Previous Poll

Here are the top 5 comments for the poll 103, Which instant messenger do you prefer?:

5. everyone smart and cool uses msn msngr, mark my words.

4. The one with, uh, intant messanging.

3. I prefer pidgeon carrier myself

2. ICQ's the only one I bothered to download, therefore it is the best.

1. OMG who voted for MSN? Mirco$oft is evil! Plus Ethal bugs people on it. GO ICQ!

Dink Network Stuff

Time to kick it into gear... I still have a lot to do that I haven't been doing. I need to enhance the user's DB (so people can add their instant messenger names/numbers), make a username/password optional for the comments, make the board use the user database, and more.

I also need to start the Dink+ collaboration...

And perhaps, maybe... maybe even start working on VocalDink.

Star Wars: Attack of the Clones

Quick thoughts... I saw it a couple days ago, and... it just didn't stick. While far, far above TPM, it didn't seem to pull me into the world... I mean, the fx were really cool, but the battles were more detached than in the other movies. Like in ESB, the movie pulls you into the battle of Hoth... there are actual lives at stake. In AOTC, its just silly droids and clones fighting each other... it just didn't work for me. Yoda rocked though.

Story Time: redink1 was a lamer newbie

There was once a lad named redink1, and he found this silly game called Dink Smallwood. He was not impressed, until he found he could make mods for it. This fell right into his dream of creating video games, so he thought.

Soon after beating the original game, he found the current internet community. Tons and tons of sites were covering Dink Smallwood D-Mods, news, and activities. And he downloaded a few D-Mods... and was ready to start his own.

It would be called The Quest of Alleria, and be based on WarCraft II. He even drew some maps and such. But then he realized that he would have to create his own graphics for Alleria, and quickly dropped that.

Then he decided to go into DinkEdit and start screwing around. So he made a couple fences, and discovered hardness. More screwing around quickly added onto this D-Mod, and it was shaping up into quite a complete D-Mod. He was going to call it Unknown, and he was going to have this wizard fellow called Hembar as the main enemy. So he happily submitted this information to Mike Snyder's Dink Timeline.

But Mike didn't quite understand this stupid newbie... he thought the name of the D-Mod was actually not decided yet, and he thought his stealing of Hembar was quite odd. So, redink1 decided to name this D-Mod Lost in Dink, and replace Hembar with the Really Evil Bonca.

And so Lost in Dink v1.0 was released on redink1's newly created web site, redink1's Smallnet. Gary Hertel, of The Dink Darkwoods, was kind enough to inform redink1 that he was a complete moron, but in polite terms. See, redink1 hadn't zipped the D-Mod quite right, so there was no folder information and it wouldn't work at all.

So v1.1 was released. Unfortunatly, v1.1 didn't have folder information either, so v1.2 was released. v1.2 worked quite well... except a few bugs were found. redink1 happily fixed these bugs with v1.3. Well... v1.3 was screwed as well. See, redink1 was messing with visions, and he happened to accidently make some sprites vision 1 that were needed to beat the game. So v1.3 was unbeatable. So v1.4 was released, and all was good.

He also made innumerable other newbie mistakes... his website was rife with them. For example, he frequently called The Dink Darkwoods not by its real name, but The Dink Smallwoods. And he e-mailed a vicious complaint against another website for not hosting Cast Awakening, which he hadn't even released (and has yet to).

Final Thoughts

banana