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July 5th 2008, 09:39 PM
dinkdead.gif
Are you sure it's not something else you've overlooked, like the strength or defense of Dink or the enemies?

Those load_sequence lines probably aren't doing anything, like Scratcher said, you need to use init(). Also, set_sprite_info only works in the ini, even with init()

Edit: I just tested your script, minus what Metatarasal said to take out, and it works. Dink turns into a bonca when hitting (so evidently load_sequence does work without init() ) but he does hit and deal damage.